I've written this code but it doesn't seems to work. Can anyone help?
import pygame, sys
from pygame.locals import*
catx =10
caty =10
screen = 0
def myquit():
pygame.quit()
sys.exit()
def check_inputs(events):
global catx, caty, screen
for event in events :
if event.type == QUIT:
quit()
else:
if event.type == KEYDOWN:
if event.key == K_ESCAPE:
myquit()
elif event.key == K_LEFT:
catx -= 5
print("Move Rect LEFT")
elif event.key == K_RIGHT:
catx +=5
print("Move Rect RIGHT")
else:
print(event.key)
screen.fill((0,0,0))
pygame.draw.rect(screen,(255,255,255),(catx,50,50,10))
pygame.display.update()
def main():
global screen
pygame.init()
window = pygame.display.set_mode((600,480))
pygame.display.set_caption("Slither.exe-The snake game")
screen = pygame.display.get_surface()
pygame.display.update()
while True:
check_inputs(pygame.event.get())
main()